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Cthulhu smite build
Cthulhu smite build













cthulhu smite build

Outputting consistent damage in Cthulhu's ultimate using Sever can be difficult against mobile targets, so this build incorporates a number of movement speed items. The exclusive SteelSeries SMITE collection showcases one of Smites newest guardian gods: Cthulhu, The Great.This build also has a lot of health, which means that after the 30 health increase in Cthulhus ult youre at. The additional sustain from MOR also mitigates the self-damage caused by Transfuse, an ability you want to be spamming because of it's massive heal and short buff duration (3 seconds). This is applied for the entire duration of Cthulhus ultimate, so at max rank this will be an enormous 50 reduction within 50 units (EDIT - Only the damage reduction aura is applied during Cthulhus ult, not the attackspeed debuff). You're virtually unkillable when you're healing 800hp with every kill and assist. This also increases the effectiveness of Mail of Renewal, an item that is easy to proc given his massive AOE damage in teamfights. This build also has a lot of health, which means that after the 30% health increase in Cthulhu's ult you're at around 5000hp at level 20.This is applied for the entire duration of Cthulhu's ultimate, so at max rank this will be an enormous 50% reduction within 50 units! (EDIT - Only the damage reduction aura is applied during Cthulhu's ult, not the attackspeed debuff). The early Witchblade is for the stacking attackspeed debuff aura with Sanity Break.

#Cthulhu smite build Patch#

Find the best Cthulhu build guides for SMITE Patch 10.5. Stacking this damage reduction takes some conscious effort and is very much worthwhile, since 10% DR is even more than what Oni Hunter's Garb provides at max stacks. Get all Cthulhu stats and find guides to help you play Smite created by players on SMITEFire.

  • This build is designed to help Cthulhu spread Insanity and build his Sanity Break damage mitigation in the midgame with attackspeed and CDR.
  • Winged blade (or Bumba's mask if the enemy have no slows) If Cthulhu is below 20% Health, this ability does not damage Cthulhu but all Ally effects are reduced by 50%.I've been doing a bit of theorycrafting with Cthulhu and I'd like to share my damage support Cthulhu build with you all. This ability damages Cthulhu for 4% of his Maximum Health. Enemies are also hit, taking more damage the closer they are to Cthulhu. Transfuse (Ultimate Form): Cthulhu transfuses his own life force into the area around him giving Allies Health, Movement Speed and Power. Enemies hit by Cthulhu or the projectiles gain 1 stack of Torment.ĭamage: 70 / 110 / 150 / 190 / 230 (+30% of your Magical Power) The projectiles follow at a slightly slower pace but travel further, damaging enemies as well.

    cthulhu smite build

    When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3 of their own. Mire Duration: 3s after ability cancel/endĭevastate (Ultimate Form): Cthulhu fires a devastating blast of psychic energy that damages and knocks up enemies.ĭamage: 140 / 175 / 210 / 245 / 280 (+20% of your Magical Power)ģ B Rushing Terror: Cthulhu creates two twisting projectiles at his sides as he unfurls his wings and charges forwards, damaging, stunning and knocking away enemies hit. PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. Cancelling the ability early stops The Mire from growing or the portal from firing additional shots.Ībility Type: Circle, Crowd Control, Damageĭamage per shot: 60 / 105 / 150 / 195 / 240 (+30% of your Magical Power)

    cthulhu smite build

    The first shot also Slows enemies while the second Roots them, both hits applying 1 stack of Torment. While Cthulhu channels, The Mire continues to grow as the portal fires out two masses of corruption that hit and damage all enemies in the field. Protection Reduction: 4% stacking up to 4 timesĢ A The Mire: Cthulhu summons a portal creating a slowing field of eldritch mire at the target location. This ability does not proc item effects.ĭamage: 100 / 140 / 180 / 220 / 260 (+25% of your Magical Power) These projectiles damage enemies and apply a stacking Protection Reduction debuff. Sever (Ultimate Form): Cthulhu swipes down at the ground beneath him, creating 3 large projectiles. Successfully consuming Insanity permanently increases the base mitigation of this ability.ĭamage: 100 / 150 / 200 / 250 / 300 (+40% of your Magical Power)Īttack Speed Slow: 20 / 22.5 / 25 / 27.5 / 30% for 3s This ability applies 1 stack of Torment, 2 if the enemy hit is facing Cthulhu or Fears them instead if they are afflicted with Insanity. Enemies hit by this ability also do reduced damage to Cthulhu for 6s. 1 X Sanity Break: Cthulhu sends out a terrifying blast of energy, dealing damage to all enemies hit and reducing their Attack Speed.















    Cthulhu smite build